package com.gzc.just.play.last.war.common.handler;

import io.netty.util.AttributeKey;

/**
 * 服务器通道属性
 */
public class ServerAttributes {
    public static final AttributeKey<Long> SESSION_ID = AttributeKey.valueOf("sessionId");
    public static final AttributeKey<Long> USER_ID = AttributeKey.valueOf("userId");
    public static final AttributeKey<String> SERVER_TYPE = AttributeKey.valueOf("serverType");
}